Wahanegi’s Twelve Step Program For Lean Startup Success

Lots of people have asked what Wahanegi is, meaning “What is the product?” or “What is the business?” or both. And the truthful answer is that no one knows. Not yet, not really.* That’s because Wahanegi is not yet a product or business, it is a lean startup pursuing innovation. The result of the innovation will be a product and a business. But we need to nail down a few other things first.

I thought others might find it helpful to see what process we are following, and perhaps folks who know better will have some feedback as well. It is more of a ‘startup innovation plan’ than a ‘startup business plan.’

Why not a business plan? I’ve created a lot of business plans that have resulted in varying degrees of success, including degrees of success that look like failure :) . In my experience, the process of creating a business plan is not particularly helpful in the early stages before you have a clue what the business is about. It is too easy to build castles on clouds, set incorrect expectations, and waste people’s valuable time. It is definitely less risky than having no plan at all, but it is a misleading and dangerous weapon when wielded by an optimistic and convincing entrepreneur who gets distracted by the expectations market at the expense of the real market. That is probably even more true when wielded inside a large company…a topic for another day.

So Wahanegi is following a twelve-step innovation process over the next few months – I’m not counting the creative process leading up to the millisecond-long Step Zero of the eureka moment, and I am collapsing years of work into Step 12. I’ll blog about each as they come along, and probably come back to edit this posting as the process unfolds.

Wahanegi’s Twelve Step Program for Lean Startup Success

  1. Talk to lots of people about a HUGE idea that resonates with a large market,  play around with wireframe mockups, meet with some experts and do a lot of general research. This is more of an ongoing effort than a specific step, but I believe the idea has to percolate for a while both after the Step Zero eureka moment, and in public, to give the blemishes time and encouragement to emerge. This could go on for years in the background, though Wahanegi has only been actively percolating for two months. Wahanegi’s general idea is: Use new technology and new scientific insights to make reasonably happy people even happier. Of course, ‘people who want to be happier’ is a big market – the self-help market alone is somewhere between $1 billion and $10 billion a year, not counting all the other ways people find to spend money in search of happiness. Once you percolate for ‘long enough,’ move to Step 2.
  2. Identify 3-5 specific different customer segments and their corresponding problems, and then create a product concept for each one that is explainable in 5 minutes or less. That’s what the past couple months of intensive work have been about. As of last week, Wahanegi boiled down to four segments with associated product/service concepts: a game for twenty-to-thirty-somethings who like word play, a social app for twenty-to-thirty-something women who like to share their emotions, a mobile app for thirty-to-forty-something women who want to understand their emotions, and a mobile app for thirty-to-forty-something professionals who want to master their emotions. Getting there involved a lot of tacit knowledge, so for now I will leave the ‘how’ as an exercise for the reader.
  3. PLEASE READ MY RECENT POSTING: Don’t Believe the Like – Avoiding Wasted Time and Money on Facebook Advertising. Do a series of landing page tests for each concept using segmented Facebook advertising. The goal of this stage is to create a heat map of concepts and early adopters. On the one hand, this is incredibly easy since the personas and concepts are tight and the tools out there are amazing, e.g. Unbounce, Facebook, MailChimp. On the other hand, it is extremely complicated to test creative content and customer segmentation across Facebook ads, landing pages and conversion steps. I think we’ve worked out a plan that is easily replicable. I’ll share more detail in future posts, but if you are curious you can see the current simple first-draft landing pages up on Unbounce: the game for word play, the social app for sharing, the mobile app for understanding and the mobile app for mastering. The germ of the idea for this step came from a post about how Mint.com started on Tim Ferriss’ blog, though unlike his chosen title, I think it’s worth spending more than a weekend on this unless you are either incredibly lucky, or incredibly smart and incredibly lucky.
  4. Talk to the early adopters about why they clicked and what they expect. Innovation and experimentation are iterative. Plus, if you’re not curious about why people did what they did, then I hope you are extremely lucky. At this point it doesn’t matter what ‘most people’ would do, since we’ve already talked with their representatives in Step 1. Now I want to know what the early adopters are all about…assuming there are enough of them out there.
  5. Create, test and talk about a new set of landing pages, this time including wireframes and videos of 7-10 very specific ideas that could be built quickly without a large budget. These are not ‘minimally viable products’ for anyone except curious and tolerant early adopters. You should create click-through wireframes and narrated demo videos so people can see, hear and feel what it is – that is fairly easy to do with Balsamiq. Converse with people virtually and in person, see what they say, iterate as needed. Wireframing should also be done during Step 1 since it is such a critical activity…e.g. I created several dozen Wahanegi wireframes and showed them around a little during my percolation phase in Step 1. However, in the early stages demos can also be deceiving, since people may invent an unimportant problem if they see a good demo, or dismiss a solution if they see a bad one. To net it out, the idea of Steps 1-5 is to spend more time honing in on key benefits first, and then make the benefits tangible in various ways to see what people say and do.
  6. Build a functional prototype, push it live, turn the crank fast. Do worry about speed and user experience, don’t worry about hyper-scalability and future-proofing (though keep the data/content model super-simple to make migration easier). Lots of folks have explained this better than I can, especially since my engineering degree is in rocket science, not code, and I tend towards metaphor. Regardless, all of my negative experiences with scalability and architecture came after the first $20M in revenue or 1M users, and most of those were before the age of virtualization and cloud scalability. Wahanegi will be happy to cross that terrifying bridge when we come to it, gotta get on the road first. Get it? That’s a metaphor.
  7. Coordinating with the previous steps, create 3-5 business models that map to the product concepts. In our case, this verges on building ‘castles in the clouds’ since we’re gunning for a super-scale customer base in the current concepts, in which case monetization will come later. However, there’s nothing wrong with such entrepreneurial dreaming when done in the service of learning about making money. As of today, the possible business models are: sell an app or subscription to consumers, act as a broker or crowd-sourcer for life coaches, sell advertising or anonymous data to consumer advertisers. That is a huge range of business models, so…
  8. Do some business model testing using landing pages and Google and Yahoo/Bing keyword advertising. We will use keyword ads to help understand how big and competitive the immediate market is for each business model. How much does it cost to advertise to brand managers seeking consumer insight, how many clicks and signups can you get…and perhaps most important, how much money can you spend on your keywords? That last one gives a sense of the immediate business opportunity without having to bet on some sort of extremely expensive or extremely lucky surge in awareness.
  9. Put the business model stuff aside, and rebuild the prototype from scratch based on everything you’ve learned. You only get to throw everything out once or twice, and only at the beginning, so take advantage of the opportunity and start from scratch.
  10. Build a great product. ‘Nuff said. Not all businesses need great products. This one does.
  11. Bring on co-founder(s) and/or investor(s) sometime during steps 6 thru 10, and definitely before step 11. Or not, or hand it over, or do something else…depending on how things are proceeding. There are lots of philosophies and theories about this topic, I have my own, and for now I’ll keep it at that :) .
  12. Figure out a business model, grow like mad, make money, change the world. And don’t forget, that’s all hard, too. Businesses transform as they move from $0M to $1M to $10M to $50M to $350M to $1B. Maybe it will happen, maybe you’ll be the guy or gal, maybe it will happen for Wahanegi.

We’ll see.

*I’m not being coy about Wahanegi, so let me quote my net-it-out wife as she put it succinctly to a quizzical business school friend of mine:

Wahanegi App Tile Logo“It’s an app designed to improve happiness, based on recent brain science about how pliable our brain is.  The app, game and/or features are still in development – there are several ideas in there, which [is still] confusing, but at the end of the day, it’s about fun and engaging ways to increase your awareness of your emotional state and rewire your brain…to drive happiness.”

That works for now!

12 thoughts on “Wahanegi’s Twelve Step Program For Lean Startup Success

  1. Lisa

    Nice 12 step program. Once caveat on #4. It’s important to know that your early adopters may not be a great indicator of your main stream market. They are extremely helpful but the mere fact that they love trying new things is not the middle of the bell curve, at least in my experience. Listen carefully, and then try the same thing on the folks in the middle of the curve… both will help you tune what you need to do and the words you use to describe it.

    Reply
    1. erik Post author

      Thanks for the note, good to hear from you and great input! I completely agree with your point, I’ll have to work it in. What do you think of this take on it?

      In Step 1, I’m assuming that by just going out and talking with people, you are starting the conversation with the mainstream market – unless you are going to Starbucks in Palo Alto to talk with people in khakis about mobile devices and social networks, of course ;-) . If you use those conversations to form your gut feel for the initial product concepts and customer segments you are aiming at the sides of a few barns. If you also make sure each of the concepts is build-able and each segment represents a large/huge opportunity if successful, you’ve taken a good first pass at the mainstream.

      For your Step 4 conversations, you have already filtered pretty hard for early adopters or maybe even innovators via Step 3; you are talking with people ‘special’ enough to actually click on an advertisement and sign up for a service/product that does not even exist yet. In the past, the way to do that was build something semi-functional and then talk to whomever showed up to use it, trying to keep in mind that they were innovators or early adopters and not mainstream customers. My gut says the landing page approach is already working better than that since it costs about 100X less in terms of time and money, but I’ll let y’all know how it works as things play out. To that point, I’m in the midst of figuring out the fastest and easiest way to gather early adopters – I spent all day playing with various Facebook ads, and I am getting ready to try some Google and Yahoo/Bing advertising as well.

      However, the main point of all the work through Step 5 is to find which of many strong product concepts has the largest number of easily accessible early adopters. Since nothing is built yet, we can pivot much more quickly towards a concept that has a more fertile patch of early adopters associated with it. Of course there are still the risks of delusion and building product, but the hope is we’ll be starting from a much stronger starting point.

      LMK if you still think something is off.

      Reply
      1. Lisa

        Mock ups and prototypes are great. A lot of folks find it hard to “imagine if you will” – one of my personal tag lines. They need to see something that seems real. You’ll learn a lot. Demo, demo, demo – it will give you a sense of what connects and what doesn’t. Like any market research, play back to your demo-ees what you’ve heard and see if they agree. Most of what needs to happen is good common sense, coupled tightly with an objective, honest assessment of what you heard. Sometimes it hurts – but usually not.

        From my view, figuring out a couple of target markets is key, both to determine a reasonably sized market but also to help you focus and narrow down what you deliver first. Think Geoffrey Moore and the bowling pin analogy. With Buzzword, we focused on teachers and students. It made it so much more tangible to talk about the problems and solutions – in ways that most people could identify with and understand. For other products I’ve worked on, it was kind of the same. When you hear yourself say “Oh this is for everyone” you know you’ve got some more critical thinking to do. Nothing is for everyone – OK, maybe air, water, food…

        And the point about filtering carefully with early adopters is perhaps more to the issue of the feel-good comments you WILL get from folks (everyone wants to please – even some of the big influential names in the business. Trust me – I’ve seen this happen to the best of the best.) It’s hard because it does feel good to get positive comments. One of the hard, key questions: Would you pay for this? How much is the next hard question. I’m assuming that there’s some pay-per-service, not an advertising model. If advertising, then the question is how often do you think you’d come to the site/app/etc.

        Thanks for letting others have a vicarious start up experience. I do miss it… All the best.

        Reply
        1. erik Post author

          Thanks! I updated the post based on your feedback to talk more about wireframes since they are so important, explicitly adding them in as part of Steps 1 and expanding on ‘em in Step 5. Great input!!! Perhaps it is obvious, but I also think that no code should be written until Step 6…too easy to get enamored with “can and could” versus “must and should.”

          Reply
  2. JB

    Strongly agree with using prototypes/demos for specificity; and looking hard for evidence around: would you pay for it; and how often would you come back (engagement)

    Best content I have seen that relates to Wahanegi concepts: Happiness Hypothesis by Johnathan Haidt. “http://www.happinesshypothesis.com/ Could you get him on board as an advisor?

    Reply
    1. erik Post author

      Thanks, JB. I saw Jonathan Haidt on Bill Moyers last month talking about his new book, I liked what he had to say, he’s on my list of potential advisors. My gut on expert advisors is that they’ll be a lot more useful after the product concept settles in a bit more, probably around the functional prototype stage (i.e. something that actually works, albeit in a limited way). Before that subject-matter experts suffer from the same ‘what is it’ problem as everyone else, and they also come with a very specific set of ideas that naturally fill the vacuum and become the context for the conversation/advice. In startup parlance, I’m trying to get one or two pivots out of the way before writing any code, using these other lean market testing methods to try to save time. We’ll see how it goes!

      Reply
      1. JB

        You probably did stuff like this at Adobe, but fyi we did a project with IDEO and found their methods pretty useful for going from high-level themes to lots of possibilities for prototyping… in a nutshell:
        a) – visit with “extreme users” and “extreme non-users” and observe them in their natural habitat (more like anthropology than mkt research, skill required not to bias them)
        b) – distill observations into macro themes (you have a lot of this already)
        c) – get 4-8 people in a room to brainstorm (eg the extreme users and non-users, or people like you with design / engineering skills who are interested in the problem. Apply the 7 IDEO brainstorm rules (sure they have it on a website somewhere). Frame useful questions eg “How might we…” Each person writes / draws ideas on post-its as fast as they can and sticks them up, no debate at this point. Should get around 100 ideas/hour, many will be similar / overlapping and many nonsense
        d) group like ideas and use some heat method (eg voting with chips) to extract top ideas
        e) immediately prototype each top idea. For an app this might mean a capturing on 1 piece of paper the headline benefit, a description of use case / how it comes up in context of daily life, rough drawings/wireframes showing UX/UI, and why the experience is impactful.
        f) iterate, repeat as necessary
        g) (optional) get further feedback 1-pagers from extreme users
        g) take the best ideas into “fuller but still low-effort prototypes” (ppt pitch, simple code, etc)
        Can describe better if interested

        Reply
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  5. Andy

    I’m in a 12-step program and I’m not seeing anything about the transition from “powerlessness” to “practicing these principles in all our affairs”. A lot to be said there!

    :)

    Great article.

    Reply
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